Serialization is the process of transforming an object or object graph
into a stream of bytes or text. Similarly,  deserialization is the process of transforming bytes into an object or object graph.

Object graph: In computer science, in an object-oriented program, groups of objects form a network through their relationships with each other—either through a direct reference to another object or through a chain of intermediate references. These groups of objects are referred to as object graphs.

So, object graph can be a single List of string, entire class or even state of application.

Usage of serialization can wary, weather you want to communicate between two applications on one PC, save state of an Application on your local hard-drive or maybe in cloud… possibilities are endless.

What can I serialize?

You cannot serialize methods or delegates, but you can serialize fields and properties. That is why we can use DTO models (Data transferable models). DTO models are classes with properties that represent data that we want to represent. You have seen some examples so far, like Employee class.

To make this class more readable you could just add DTO suffix after Employee and everybody would know that this is an DTO class.

We will inspect how to serialize and deserialize data by using:

  1. Binary serialization,
  2. Custom serialization,
  3. XML Serializer,
  4. JSON Serializer,
  5. Data Contract Serializer

Among these XML Serializer and JSON Serializer are the most common ones but as we progress between each one of them you will see that other serialization mechanisms have their usage.